Category Archives: Mod News

DCS Helicopter pack

 

DCS is a great combat sim but can feel a bit sterile, especially for those who want to use it outside of combat scenarios and just fly around in what some consider one of the best simulated helicopters. With the mod I’m working on right now I hope to change that in the near future. The mod will contain a number of helipads, buildings, barriers, signs and some civilian scenraio specific items such as a car crash scene, paramedics, ambulances and police vehicles to name a few. All this can be placed using the mission editor to create your own helicopter adventures.
HSHQ5 pad3 pad2HSHQ2

Ulbrichts U’s 95 Helmet for ArmA 3.

Most likely any non-Dutch readers won’t find this very interesting. However, I have added the Ulbrichts U’s 95 Titanium helmet to ArmA 3.
This helmet is used by the Dutch police and counter terrorism units of the Dutch marines.
I added the helmet to SWAT 4 in the past but always wanted to be able to play as Dutch CT units in Arma 3. With some help from Arma Tec, the helmet is now selectable in the game. Right now I’m contemplating on creating a full Dutch CT unit mod. Time is scarce however… So who knows.

 

SWAT 4 Equipment mod

This mod started out as a quick fix for Co-Op gameplay. As the game was lacking red and blue teams in this mode, I decided to create some helmets with team indicators to solve this problem.

Right now the mod is much more than that. Over the past few weeks I have been tinkering with it whenever I could find the time. Admittedly the time I could spend on this has not been as much as I would have wanted.

Ops-Core with V-light indicatorsNonetheless I have been able to hone my skills in SWAT modding in different aspects.
Since the beginning of this mod I have added a good number of different helmets and a gasmask combination.
The Ops-Core being the most impressive addition to the headgear department, while not entirely done yet.

In the mean time I have been working on figuring out how to create new character models for the game.

This process, like all others, has been progressing slow but steady but is now at the point of being implemented and tested.

Creating a SWAT character
New Taser XREP munitionTaser X12 shotgun While working on all of the above I took the time to read all of the suggestions made by the followers of this mod on this very website. Most of the suggestions are on my todo list. To show I actually do something with the feedback and suggestions you gave me so far, I decided to spend some time on developing the Taser XREP round for shotguns. This feature was requested by moddb.com user SamuraiSushi and is now nearly done. It will consist of a munition type and a Taser X12 shotgun model.